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ATLAS researchers have 10 published works and one special interest group associated with the CHI 2021 conference, the world preeminent conference for the field of human-computer interaction.  Held virtually, CHI 2021, also known as ACM Conference on Human Factors in Computing Systems, took place May 8-13.Â
Pufferbot is an aerial robot with an expandable protective structure that deploys to encircle the drone and prevent the drone's rotors from coming in contact with obstacles or people.
RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences.
TechXplore writes about PufferBot, an actuated, expandable structure that can be used to fabricate shape-changing aerial robots.
At a time when the field of human-computer interaction is becoming more important than ever, ATLAS researchers are making substantial contributions, contributing nine papers and two workshops to CHI '20.
ÀÏ¾ÅÆ·²è PhD candidate and ATLAS THING Lab member Ryo Suzuki recently developed LiftTiles—room-scale, actuator-based building blocks that pave the way for a new generation of shape-changing interfaces.
Tech Xplore features the ShapeBots project, developed by ATLAS PhD students Ryo Suzuki and Clement Zheng.
Clement Zheng and Peter Gyory have been selected to present their game, "Hot Swap: All Hands on Deck," in San Francisco at the 2019 Game Developers Conference, the world's largest professional game industry event.
Daniel Leithinger, assistant professor at the ATLAS Institute and director of the THING lab, sees a time coming when computer screens can be replaced by 3D, shape-changing displays that render digital information tangibly.
ATLAS' creative community of researchers and educators welcomed four new faculty members this academic year, including Annie Bruns and Daniel Leithinger, who joined this semester.